List of Rhythm Game Items (F 2nd)
List of Rhythm Game Items (F 2nd)
Items can be bought on the Song Start Screen by selecting リズムゲームアイテム (Rhythm Game Item). Doing so will open a list of the Items which can be instantly bought by paying with your DIVA Points and will be used in the following song. Only up to three items of the same type can be used at a time. When selecting an item, the DP earnings multiplier increases (Challenge items) or decreases (Help items). Picking more than one adds more effect on the gameplay and the earnings, at a greater price. These items are only good for one try and will have to be re-bought when you retry. DIVA Points will be subtracted as soon you start the song.
The Rhythm Game Items are divided into Help and Challenge Items. Help Items will make the song easier but also will give you less DIVA Points at the end, while the Challenge Items increase difficulty, but will give you more DIVA Points at the end, also, the price for Challenge Items is different for each difficulty. If an item is used the category will be shown in the lower right of the HUD, above the Completion Gauge, during the song, and below the difficulty on the result screen. A small green heart will be displayed next to the rank on the Song Record when a song was cleared with a Help Item, there is no icon for Challenge Items.
If なし (None) is selected when the song is started, no item will take effect and no DIVA Points will be used, even if the player selected another item before.
In the table below, the prices for different difficulties are represented with E (Easy), N (Normal), H (Hard) and X (Extreme).
Help Items
Japanese |
English |
Price |
DP Multiplier |
Effect |
---|---|---|---|---|
プレイアシスト |
Training Wheels |
1000 |
-20% |
All SADs and WORSTs/MISSes are converted into SAFEs, so you will never lose Song Energy. Your final rank will be forced to Cheap and you fail the song. |
リカバリー |
Recovery |
1000 |
-20% |
If your Song Energy reaches zero, the Life Gauge will fully regenerate only once. No effect on the final rank. |
セーフティジャッジ |
Extra Leeway |
1000 |
-10% |
The timing window increases, allowing more space for COOLs and FINEs/GOODs. |
ダブルキラー |
Double Killer |
1000 |
-20% |
All Double Targets are changed to Single Button Targets, so they can be hit by just pressing one of either the D-Pad or the Button instead of both. Your final rank will be forced to Standard or lower. |
スターチェンジャー |
Star Changer |
1000 |
0% |
Lets you hit Star notes with shoulder trigger buttons. Disables the touchscreen/analog stick. No effect on final rank (will still show help heart on song select screen). |
*Minimum percentage is 50%
Challenge Items
Price | |||||||
---|---|---|---|---|---|---|---|
Japanese |
English |
E |
N |
H |
X |
DP Multiplier |
Effect |
シャイターゲット |
Stealthy Target |
1000 |
2000 |
4000 |
5000 |
+50% |
Targets appear a quarter measure before they need to be hit instead of a full measure. |
COOL マスター S |
Cool Perfectionist + |
1000 |
2000 |
4000 |
5000 |
+50% |
All note ratings other than COOL will deplete the life gauge. The gauge, however, will instead be filled up to 50%. |
ハイスピード |
Overclocker |
1000 |
2000 |
4000 |
5000 |
+50% |
All icons now travel at ridiculously fast speed. |
ミクロノーツ |
Nano Targeter |
1000 |
2000 |
4000 |
5000 |
+50% |
Shrinks the size of the melody icons. |
パニック |
Chaos Storm |
1000 |
2000 |
4000 |
5000 |
+50% |
Icons flow from random directions. |