<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectdiva.wiki/w/index.php?action=history&amp;feed=atom&amp;title=New_Features_in_X</id>
	<title>New Features in X - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectdiva.wiki/w/index.php?action=history&amp;feed=atom&amp;title=New_Features_in_X"/>
	<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;action=history"/>
	<updated>2026-04-21T20:59:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.0</generator>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=10237&amp;oldid=prev</id>
		<title>Leafffff: category</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=10237&amp;oldid=prev"/>
		<updated>2022-02-09T19:06:35Z</updated>

		<summary type="html">&lt;p&gt;category&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:06, 9 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** New Modules do not drop in '''Free Play Mode'''. But instead, they can choose a module which will serve as a transformed state, as if it was unlocked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** New Modules do not drop in '''Free Play Mode'''. But instead, they can choose a module which will serve as a transformed state, as if it was unlocked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unlike in '''Live Quest Mode''', skills are disabled here. Instead, Help and Challenge Items can be equipped.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Unlike in '''Live Quest Mode''', skills are disabled here. Instead, Help and Challenge Items can be equipped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Project DIVA X]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Leafffff</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=850&amp;oldid=prev</id>
		<title>imported&gt;Kyo-chan: removal of double page title</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=850&amp;oldid=prev"/>
		<updated>2019-10-30T03:24:06Z</updated>

		<summary type="html">&lt;p&gt;removal of double page title&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:24, 30 October 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;content_view&amp;quot; class=&amp;quot;wiki&amp;quot; style=&amp;quot;display: block&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;content_view&amp;quot; class=&amp;quot;wiki&amp;quot; style=&amp;quot;display: block&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=New Features in X=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Kyo-chan</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=849&amp;oldid=prev</id>
		<title>imported&gt;Kyo-chan at 07:51, 10 October 2019</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=849&amp;oldid=prev"/>
		<updated>2019-10-10T07:51:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:51, 10 October 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Elements x.png|thumb|406x406px|Elements in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PjdX&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Starting from right) &lt;/del&gt;Neutral, Cute, Cool, Beauty and Chaos]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Elements x.png|thumb|406x406px|Elements in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Project DIVA X&lt;/ins&gt;: Neutral, Cute, Cool, Beauty and Chaos]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Livequest ps4 img 03.jpg|right|416x416px]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Livequest ps4 img 03.jpg|right|416x416px]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Kyo-chan</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=848&amp;oldid=prev</id>
		<title>imported&gt;Kyo-chan at 04:38, 23 November 2018</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=848&amp;oldid=prev"/>
		<updated>2018-11-23T04:38:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:38, 23 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Elements x.png|thumb|406x406px|Elements in PjdX: (Starting from right) Neutral, Cute, Cool, Beauty and Chaos]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[File:Elements x.png|thumb|406x406px|Elements in PjdX: (Starting from right) Neutral, Cute, Cool, Beauty and Chaos]]&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Livequest ps4 img 03.jpg|right|416x416px]]&lt;/ins&gt;&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The life gauge is replaced by the '''Voltage Rate''' percentage. It serves as a multiplier for filling up Voltage gauge to earn Voltage quicker than normal. Every 10 consecutive FINE/COOL hits increase the rate by 1%, while 10 WORST notes will lower the rate by 1% until a minimum of 100%. Because of that, no matter how the song is played, it will progress until the end and will not result in a MISSxTAKE. The only thing that can be failed is the voltage goal.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The life gauge is replaced by the '''Voltage Rate''' percentage. It serves as a multiplier for filling up Voltage gauge to earn Voltage quicker than normal. Every 10 consecutive FINE/COOL hits increase the rate by 1%, while 10 WORST notes will lower the rate by 1% until a minimum of 100%. Because of that, no matter how the song is played, it will progress until the end and will not result in a MISSxTAKE. The only thing that can be failed is the voltage goal.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Kyo-chan</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=847&amp;oldid=prev</id>
		<title>imported&gt;Kyo-chan at 04:22, 23 November 2018</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=847&amp;oldid=prev"/>
		<updated>2018-11-23T04:22:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:22, 23 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Elements x.png|thumb|406x406px|Elements in PjdX: (Starting from right) Neutral, Cute, Cool, Beauty and Chaos]]&lt;/ins&gt;&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Kyo-chan</name></author>
		
	</entry>
	<entry>
		<id>https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=846&amp;oldid=prev</id>
		<title>Maintenance script: Imported from text file</title>
		<link rel="alternate" type="text/html" href="https://projectdiva.wiki/w/index.php?title=New_Features_in_X&amp;diff=846&amp;oldid=prev"/>
		<updated>2018-08-20T21:16:23Z</updated>

		<summary type="html">&lt;p&gt;Imported from text file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;content_view&amp;quot; class=&amp;quot;wiki&amp;quot; style=&amp;quot;display: block&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=New Features in X=&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The all-new game mode, '''Live Quest/Concert Request Mode'''.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The modules, stages and accessories are classified into different '''Elements''': &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #0047ff; line-height: 1.5&amp;quot;&amp;gt;COOL&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #00e3ba; line-height: 1.5&amp;quot;&amp;gt;NEUTRAL/CLASSIC&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #ff00d6; line-height: 1.5&amp;quot;&amp;gt;CUTE&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #8f00ff; line-height: 1.5&amp;quot;&amp;gt;BEAUTY/ELEGANT&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;, &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;color: #f57600; line-height: 1.5&amp;quot;&amp;gt;CHAOS/QUIRKY&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;. Different permutations of modules, stages, and accessories' elements can differ Voltage acquisition rate value. Some unique combinations will have a special extra rate bonus, no matter the elements used.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Each module has one skill that can affect gameplay or reward drops.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Score is called '''Voltage''' in this mode, and the progression bar is replaced by the '''Voltage Gauge'''. Fill it up by reaching the Voltage Goal. Clearing the goal will result in a number of &amp;quot;stars&amp;quot; being displayed at the bottom right, starting with 1. Keep hitting more notes to gain extra Voltage and accumulate up to 5 stars (or less for easier difficulties). Each Voltage star will unlock a present, or an accessory item.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;The life gauge is replaced by the '''Voltage Rate''' percentage. It serves as a multiplier for filling up Voltage gauge to earn Voltage quicker than normal. Every 10 consecutive FINE/COOL hits increase the rate by 1%, while 10 WORST notes will lower the rate by 1% until a minimum of 100%. Because of that, no matter how the song is played, it will progress until the end and will not result in a MISSxTAKE. The only thing that can be failed is the voltage goal.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;When clearing the Chance Time, a random module will drop into the song. If that module is new, that module is unlocked at the end '''only''' if the Voltage Goal is met. '''Rare''' modules that are introduced in X can only be dropped during songs that they are associated with.&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;'''Rate Up''' notes are notes with a big white glow. If successfully hit, each increases the Voltage Rate, depending on the friendship level of the singing Vocaloid (5% to 10%).&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;DIVA Room has been integrated into the main menu, which is called '''Home'''. After playing quests, Vocaloids return here and converse with the player or each other.&amp;lt;/span&amp;gt;&lt;br /&gt;
* '''Event Requests''' composes of special kinds of events requested by the Vocaloid characters themselves. It also involves '''Festivals''' where the player can choose any 3 singular songs which will play shorter versions of the songs back-to-back.&lt;br /&gt;
* All '''DIVA Room items''' will be unlocked randomly in certain songs and can be given as a present.&lt;br /&gt;
* '''Gift Requests''' appear as often as the Pickup Bonus from F 2nd. From there, the player must give a Vocaloid character an item related to what they described.&lt;br /&gt;
* Rush notes have the word &amp;quot;'''RUSH'''&amp;quot; under it and it can be mashed to earn points. +30 points for each press.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Free Play Mode &amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;returns with a few new mechanics in comparison to '''Live Quest Mode'''.&amp;lt;/span&amp;gt;&lt;br /&gt;
** '''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt;Free Play Mode&amp;lt;/span&amp;gt;'''&amp;lt;span style=&amp;quot;line-height: 1.5&amp;quot;&amp;gt; does not feature Elements or Voltages.&amp;lt;/span&amp;gt;&lt;br /&gt;
** The HUD in '''Free Play Mode''' reverts to its traditional state with progression bar and life gauge in place of Voltage gauge and rate percentage respectively.&lt;br /&gt;
** New Modules do not drop in '''Free Play Mode'''. But instead, they can choose a module which will serve as a transformed state, as if it was unlocked.&lt;br /&gt;
** Unlike in '''Live Quest Mode''', skills are disabled here. Instead, Help and Challenge Items can be equipped.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
</feed>